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Shouldn't possession usage count all potential assists?
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Dan Rosenbaum



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PostPosted: Fri Feb 04, 2005 1:13 pm    Post subject: Shouldn't possession usage count all potential assists? Reply with quote

Indivdual Possession Usage

When we calculate individual possession usage (and offensive ratings), we count field goal attempts, free throw attempts, assists, turnovers and (sometimes) offensive rebounds.

So when the PG comes down the floor and passes to the SG cutting to the basket who then shoots the ball, that pass increases possession usage if (a) the shot goes in, but not if (b) the shot is missed (even if there is a foul that leads to free throws).

In both cases (a) and (b), the PG generated a shot attempt of exactly the same quality. But it only counts as using a possession if the shot happens to go in the basket. Had the PG shot the ball himself, it would count towards possession usage, regardless of whether the shot went in. But when he passes it off to a teammate, we only count it if the shot goes in.

That seems fundamentally inconsistent, but I doubt that I am the first to realize that. I think the reason we generally only count assists and not all potential assists is that we don't know the number of potential assists. But I think we can estimate the number of potential assists.

potential assists = assists * (0.5 * points / field goals made) / teammates' true shooting percentage

The second term (0.5 * points / field goals made) scales up the assists to include free throws and three pointers. Since it takes more passes to generate an assist on a three pointer, it is only fair to allow the assist to count more. It would be better with this formula to take out the free throw points due to non-shooting fouls. (Perhaps this could be done in some sort of average sense using the data that Ed provided for us.)

The third term in essence counts the potential assists where the shot was missed. A true shooting percentage of 50 percent would imply that it takes two potential assists to generate an assist. Ideally this term would use the teammates' true shooting percentage on attempts after potential assists, although presently we do not have the data to calculate that.

This next paragraph has been edited to fix mistakes and add clarity.

DeanO uses a one half multiplier, but only counts assists, not potential assists. This formulation uses a smaller multiplier of one third, but counts all potential assists. This formulation likely will result in assists counting a little higher in my formulation than in DeanO's. Compared to DeanO's one half multiplier, this formulation probably ends up with something between 0.53 and 0.61 with the higher multiplier for players on poor shooting teams. (Those players will have higher possession usage, but lower offensive ratings - kind of like what happens with them with shooting.)

Individual Offensive Rating

When computing offensive ratings, we are typically measuring the points created per possession. The assist possessions go into the denominator and (if I remember correctly) the assist possessions multiplied by two (or something a little greater than two) go into the numerator. Thus, getting assists will invariably push a player towards an offensive rating of 200 (or higher) with higher turnovers due to errant assist attempts being the only the only thing holding back high assisters from having really high offensive ratings.

My formulation suggests another way for assists to enter offensive ratings. In the denominator they would enter in the same way as they enter possession usage. In the numerator the number of possessions would be multiplied by 2*true shooting percentage (for potential assists). Thus, potential assists would come into the formula at the rate of points per true shot attempt (for potential assists) for the rest of the team.

Thus, a high percentage shooting PG would decrease his offensive rating by giving lots of assists to his low percentage shooting teammates. His possession usage would go up, but his offensive rating would go down.

This is why I have been probing folks about the true shooting percentage on potential assists vs. non-potential assists. If, like Ed calculated in a short study last season, the true shooting percentage for potential assists is about 10 percentage points higher than that for non-potential assists, then assists will tend to raise offensive ratings quite a bit. If not, they would not.

This is a pretty long post, so I will stop know. This post is challenging my ability to organize thoughts, so I hope it makes some sense. I may edit this original post if subsequent posts point out where I need to be clearer.


Last edited by Dan Rosenbaum on Sat Feb 05, 2005 1:48 pm; edited 2 times in total
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bchaikin



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PostPosted: Fri Feb 04, 2005 1:38 pm    Post subject: Reply with quote

concerning "Individual Possession Usage", this is what i call Possession Factor, or touches per minute, and its calculated from the raw numbers...

you can find these touches/min numbers listed for all players over the past 27 years in the NBA stats database (or the superDB) at www.bballsports.com, and the instructions file to the application has a statistics definition file talking about it...

it is this number the simulation uses to determine how often each player should handle the ball...
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Dan Rosenbaum



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PostPosted: Fri Feb 04, 2005 1:45 pm    Post subject: Reply with quote

bchaikin wrote:
concerning "Individual Possession Usage", this is what i call Possession Factor, or touches per minute, and its calculated from the raw numbers...

you can find these touches/min numbers listed for all players over the past 27 years in the NBA stats database (or the superDB) at www.bballsports.com, and the instructions file to the application has a statistics definition file talking about it...

it is this number the simulation uses to determine how often each player should handle the ball...

What do you mean by "it is calculated from the raw numbers"? To me, that means that over the past 27 years you have charted exactly how many times every player in the NBA has touched the ball. Is that what you have done? Or have you done some charting from a sample of games and used the patterns from those games to estimate the touches from traditional statistics?

By the way, what exactly is a touch? If a PG brings the ball down, passes to the SG, who passes back to the PG, who passes to the SF, who passes to the SG, who passes to the PG, who lobs the ball to the PF who dunks the ball, how are the touches counted in that possession?
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bchaikin



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PostPosted: Fri Feb 04, 2005 2:26 pm    Post subject: Reply with quote

here are some APBR_analysis postings (numbers 883-886) from 4/2002, these should shed some light on your questions...

In APBR_analysis@y..., bchaikin@a... wrote:

i calculate possession factor (touches per min) by:

poss fact =
shots + passes + turnovers + times fouled = FGA + AST/X + TO +FTA/Y

where X and Y are calculated yearly and by team...

Are X and Y secret?

Let me also ask whether the factor matches what you would see in a
game. For instance, if we calculate a player's touches per minute to
be 2 per minute, would that mean that, if he played 35 minutes, he
would touch the ball, on average, 70 distinct times in those 35
minutes?


yes - but my original research/analysis took place over the span of 3 seasons in the late 80s / early 90s, watching just under 1000 NBA games on tape, charting team and individual player ball possessions. the formulas are extrapolated from this data and streamlined for each season and each team (based on avg team yearly possessions and then each team's calculated possessions)...

I ask because the formula seems to not include rebounds. Obviously,
guys touch the ball when they get rebounds. If X and Y are team and
year specific, then it is possible to have a couple guys with very
different rebounding totals with similar possession factors. For
instance, Jon Barry and Ben Wallace aren't terribly different in the
main factors you list. Wallace has lower totals in all but FTA. But
he had 800 more rebounds than Barry. How do these guys stack up?


think about it...to calculate how often a player handled the ball on offense you either have to count all the times he first gained possession of the ball while on offense, or what he did with the ball (how he got rid of it) each time he had the ball...again, what can a player do with the ball once he has it in his hands? he can either shoot it, pass it, get fouled, or turn it over (FGA + AST/X + FTA/Y + TO). other things can occur (off foul, double fouls, jump ball, techs, etc) but these occur only occassionally such that they can be ignored - if they were all measured they could be included...

or how can a player gain possession of the ball while on offense? he can either start the team possession (get a pass from a player from out of bounds after the opposition has scored), start the team possession by catching an inbounds pass on an out-of-bounds play, simply receive a pass from another player on the court, or get an offensive rebound. i do not use def rebs because rarely does a player score immediately after getting a def reb (players do occassionally get rebounds, dribble the length of the court, and score, but the total # of times is insignificant compared to the total possessions and this parameter is tough to measure. if we had these numbers they could be added)..

as for barry and wallace, i just uploaded the 01-02 reg seas stats to the online database so you can compare them there. just limit the database to the 01-02 season, and sort by possession factor, and you'll see how two players can have the same possession factor but different stats that when added up and divided by minutes played equal similar touches-per-minute ratings (poss fact)...

also you can have two players with absolutely identical stats from two different seasons and they could easily have two different possession factors - because part of the rating is based on league averages. a simple example is shot blocking - two players can have the same # of blocks and minutes played in two different seasons but have their shot block rating vary by as much as half a percent or more based on what the rest of the league did that specific season. example - this past season jermaine o'neal blocked 166 shots in 2707 minutes and had a shot blocking rating of 3.6% (he blocked 3.6 of every 100 shots taken by the pacers opposition). in 1978-79 rich kelley of the jazz blocked 166 shots in 2705 minutes but had a shot blocking rating of only 3.2%....

What was the original goal of the stat? Is it better to say that it
is an estimate of touches on the offensive end?


the goal was to determine exactly how often each player handled the ball on offense so the computer could model the game, i.e. knowing how often each player handled the ball on offense and what he did with it (how often he would shoot, pass, get fouled, TO) once he did get the ball makes for an easy model for the computer to simply play a game...

are the formulas "secret"? not really. complicated? not at all - four parameters (statistical categories - FGA, TO, passes, times fouled) and two variables. but there are upwards of 30+ formulas per season (one for each team), every season, although each is quite similar, and some modifictions for players traded between teams of widely varying game pace...

the best way to explain this would be to download a copy of the simulation software i developed (www.bballsports.com) - again its free - and when you run a full season for any team it charts ALL ball possessions such that they can be added up easily. this is the best way to see "possession factors" or "touches per minute ratings" in action. plus the online stats databases lists possession factors for every player since 1977-78 for the NBA and even earlier for players in the ABA...
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Dan Rosenbaum



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PostPosted: Fri Feb 04, 2005 2:56 pm    Post subject: Reply with quote

Bob, thank you very much for finding these old posts. I am not sure that I had read these posts, but they were almost exactly what I suspected that you were doing. You are estimating touches based upon current traditional statistics based upon patterns derived from past charting. I think this is a great way to combine charting and traditional statistics.

I hate to hijack this thread away from my original topic, but do you worry that with the new defensive rules and dramatic increase in three pointers that patterns for touches that you developed more than a decade ago may not apply so well today?

Did you estimate X and Y separately by position in case the touch patterns differ by position?

I still am a little confused what a touch is conceptually? It surely is not how many times you touch the ball in a possession. Otherwise, I think you would have multipliers on FGAs and TOs as well. What in your mind are touches measuring? Should we think of it as some weighted average of FGA, TO, FTA, and AS?
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HoopStudies



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PostPosted: Fri Feb 04, 2005 6:17 pm    Post subject: Re: Shouldn't possession usage count all potential assists? Reply with quote

Dan Rosenbaum wrote:

If we continued to give the passer one third of the credit for a potential assist, this would result in assists generating more than twice as much possession usage. This would result in point guards rising to the top of possession usage charts, which I think makes sense since they tend to control the ball much more than other players.


I don't like to think about possessions this way, but touches, yes. PGs definitely touch the ball a ton, but the frequency with which they impact a final possession does tend to be small. Not universally small by any means. Magic Johnson was way up there. Marbury uses a lot. KJ did. Nash is up at 24% this year, behind Stoudemire.

I definitely think that twice as much "possession" usage would be wrong. 40% of a team's possessions being generated by a point guard just doesn't make sense with a lot of the offense being carried out through the other 4 guys.

But the point in the subject is correct -- it would be nice to have potential assists. The framework for individual possessions would be modified, including a term in the denominator and modifying the allocation of credit on it. (As I think I explained in the book, I had to assume about a 70-80% success rate on passes that would be assists. If we find something different, it can be modified.)

Dan Rosenbaum wrote:

Individual Offensive Rating

When computing offensive ratings, we are typically measuring the points created per possession. The assist possessions go into the denominator and (if I remember correctly) the assist possessions multiplied by two (or something a little greater than two) go into the numerator. Thus, getting assists will invariably push a player towards an offensive rating of 200 (or higher) with higher turnovers due to errant assist attempts being the only the only thing holding back high assisters from having really high offensive ratings.

My formulation suggests another way for assists to enter offensive ratings. In the denominator they would enter in the same way as they enter possession usage. In the numerator the number of possessions would be multiplied by 2*true shooting percentage (for potential assists). Thus, potential assists would come into the formula at the rate of points per true shot attempt (for potential assists) for the rest of the team.


Almost this thing is in my calculation of scoring possessions. I do account for effective field goal percentage of teammates, but not true shooting percentage (which includes foul shots). This has been a tough thing for me because I do believe that assists should be awarded for getting to the line. If they were to start doing so, some minor modifications to the theory would be done. The framework of individual possessions certainly allows this. It could be done without a change in scoring, too, and I have done it in the past. The relatively small error induced in my estimate of shots assisted on gets magnified a bit if you include foul shots. So, I remember Adrian Dantley, who went to the line a ton on shots that weren't going to be assists, lost a lot of credit that he shouldn't have lost.

Dan Rosenbaum wrote:

Thus, a high percentage shooting PG would decrease his offensive rating by giving lots of assists to his low percentage shooting teammates. His possession usage would go up, but his offensive rating would go down.


This is exactly what happens for Jason Kidd, for example. He is a poor shooting guard, which makes it all the more impressive that his teammates have shot reasonably well (not great).

This accounting was an important part of the method that I worked out in 1989, I remember. I was working a summer job at a national lab where the job didn't keep me all that busy, so I walked around with a basketball in my hand and worked on this theory. It makes the formulas much more complex, but it features the interaction that does happen in the game.
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HoopStudies



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PostPosted: Fri Feb 04, 2005 6:25 pm    Post subject: Reply with quote

Dan Rosenbaum wrote:

I hate to hijack this thread away from my original topic, but do you worry that with the new defensive rules and dramatic increase in three pointers that patterns for touches that you developed more than a decade ago may not apply so well today?

Did you estimate X and Y separately by position in case the touch patterns differ by position?

I still am a little confused what a touch is conceptually? It surely is not how many times you touch the ball in a possession. Otherwise, I think you would have multipliers on FGAs and TOs as well. What in your mind are touches measuring? Should we think of it as some weighted average of FGA, TO, FTA, and AS?


Let me try to answer the question because I did some work to reproduce Bob's calcs a while ago. They do estimate actual ball touches in a possession, at least the ones in the front court. Dennis Rodman's immense number of defensive touches on defensive rebounds don't count.

Stuart McKibbin did a count that Bob duplicated quite accurately with his formula. I haven't seen other tests, but we can do it with Roland/Ed's charting.

The estimate of X and Y is somewhat team-specific, but using league-wide numbers doesn't make a big difference. Although I admit I don't know how to use the numbers to say what a difference is. The multiplier on assists is quite large and smaller on FTA. I never did sit down to think about why the estimate works or whether it could be done better.

I know this is a critical part of Bob's simulator. To me, it is just interesting. Very interesting. Bob's simulator and my individual win-loss records often end up similar through apparently very different methods.

The other thing I never sat down to think about is how his simulator partitions touches when players get blended together.
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bchaikin



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PostPosted: Fri Feb 04, 2005 9:49 pm    Post subject: Reply with quote

sorry, my above equation wasn't quite accurate, let me try again. to calculate a player's possessions (touches) i use this:

player possessions =

shots + turnovers + passes thrown + # times fouled =

FGA + TO + AST/X + FTA/Y

and to calculate his possession factor (touches/min) i use:

poss fact = (FGA + TO + AST/X + FTA/Y)/MIN

I still am a little confused what a touch is conceptually?

any time a player has the ball on offense and subsequently shoots, passes (my definition of a pass, see below), gets fouled, or turns the ball over...

It surely is not how many times you touch the ball in a possession. Otherwise, I think you would have multipliers on FGAs and TOs as well. What in your mind are touches measuring? Should we think of it as some weighted average of FGA, TO, FTA, and AS?

to calculate passes way back when i first did this, the only passes i counted as "passes" were those that in my opinion had to have had an opportunity to be an assist, since assists were the only statistical parameter i had access to that correlated in some way with passes (i.e. assists are a subset of passes). thus if in my opinion while watching games if after receiving a pass a player had immediately shot and scored, i would count that as a "pass" for the player who threw it. passes thrown by players that in my opinion did not have any chance of being an assist i did not count as a "pass"....

so if on a particular possession a team had a half dozen passes in the backcourt without any defensive pressure whatsoever as they brought the ball up the floor to midcourt, since those passes in reality did not have any real opportunity to be an assist, i did not count those as "passes", i.e. they were superfluous. yet if for example a player was right underneath the basket with the ball, but passed it out away from the basket to a teammate at the top of the key who immediately shot the ball, that was counted as a "pass" because had the shot gone in the player throwing the pass would assuredly have been credited with an assist....

I know this is a critical part of Bob's simulator.

absolutely - if the computer doesn't how how often each player should handle the ball on offense, the stats won't come out right in re-creating what happened in real life. and the simulation does indeed re-create what happens in real life...

To me, it is just interesting. Very interesting. Bob's simulator and my individual win-loss records often end up similar through apparently very different methods.

The other thing I never sat down to think about is how his simulator partitions touches when players get blended together.


what's really neat about possession factor is just this - seeing how players change with new teammates. if you use the stats database look up for example adrian dantley. when dantley was traded from UTA to DET (8586/8687) his scoring dropped from 30 pts/g to less than 22 pts/g, playing about the same amount of minutes. but does anyone know why? it turns out that his touches/min simply decreased by about 25% (a large drop) as he went from a team with low touches/min players in two key positions (mark eaton and bob hansen) to a team with average touches/min at those two key positions (bill laimbeer and joe dumars). but - and this is key - what he did per touch, i.e. how often he shot, passed, got fouled, and turned the ball over - did not change (significantly) in going from one team to the other. now this in and of itself is not really a revelation, but at least it can be quantified with numbers. yes his stats per minute like FGA and FTA went down, but in reality he still did what he had always done - per touch - he simply had his touches reduced...
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Dan Rosenbaum



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PostPosted: Sat Feb 05, 2005 12:48 am    Post subject: Re: Shouldn't possession usage count all potential assists? Reply with quote

Dan Rosenbaum wrote:
If we continued to give the passer one third of the credit for a potential assist, this would result in assists generating more than twice as much possession usage. This would result in point guards rising to the top of possession usage charts, which I think makes sense since they tend to control the ball much more than other players.
HoopStudies wrote:
I don't like to think about possessions this way, but touches, yes. PGs definitely touch the ball a ton, but the frequency with which they impact a final possession does tend to be small. Not universally small by any means. Magic Johnson was way up there. Marbury uses a lot. KJ did. Nash is up at 24% this year, behind Stoudemire.

I definitely think that twice as much "possession" usage would be wrong. 40% of a team's possessions being generated by a point guard just doesn't make sense with a lot of the offense being carried out through the other 4 guys.

I think you are exaggerating a bit here to make a point - although I worry that the exaggeration is serving to obscure the point. I am only giving one third of the usage to the potential assister (less after accounting for offensive rebounds), so getting to a 40 percent possession usage is nearly impossible for a pass-first point guard. Also, if at the end of the day, you feel like potential assisters are using too many possessions, all you have to do is adjust the credit downward from one third.
HoopStudies wrote:
But the point in the subject is correct -- it would be nice to have potential assists. The framework for individual possessions would be modified, including a term in the denominator and modifying the allocation of credit on it. (As I think I explained in the book, I had to assume about a 70-80% success rate on passes that would be assists. If we find something different, it can be modified.)

I am not sure where you made this assumption. As far as I can tell, the assist part in the numerator of your offensive rating divided by the assist part in the denominator is equal to 1 + 0.5 * (TMFG3M - FG3M) / (TMFGM - FGM). After multiplying by 100, this implies that every assist implicitly gets factored in with an offensive rating of between about 100 and 120. The higher ratings are for teams who make more three pointers. As far as I can tell, this is not very related to a team's true shooting percentage.

**We might also need to mulitply this by TMOR weight divided by TMOREB weight if these two weights are not the same. I had a hard time locating the definition of TMOR weight, so I was guessing that they were the same.

Dan Rosenbaum wrote:
Thus, a high percentage shooting PG would decrease his offensive rating by giving lots of assists to his low percentage shooting teammates. His possession usage would go up, but his offensive rating would go down.
HoopStudies wrote:
This is exactly what happens for Jason Kidd, for example. He is a poor shooting guard, which makes it all the more impressive that his teammates have shot reasonably well (not great).

This accounting was an important part of the method that I worked out in 1989, I remember. I was working a summer job at a national lab where the job didn't keep me all that busy, so I walked around with a basketball in my hand and worked on this theory. It makes the formulas much more complex, but it features the interaction that does happen in the game.

I apologize for not being able to figure out something that you figured out 16 years ago, but when I read through the formulas in BoP, the only difference I see between the assist parts in the numerator and denominator of your offensive rating is a function of the team three pointers made relative to field goals made. I don't see how playing for a poor shooting team affects Jason Kidd at all using your formula.
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Dan Rosenbaum



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PostPosted: Sat Feb 05, 2005 1:04 am    Post subject: Reply with quote

And Bob, now I see what touches are. They are the sum of field goal attempts, turnovers, free throws (multiplied by something like 0.44), and what I am calling potential assists. They are not really the same thing as DeanO's individual possessions, since you are potentially counting multiple touches in a single possession. You also are assuming that a turnover touch, a shooting touch, and a potential assist touch are equivalent, whereas that is not done in individual possession calculations.

One difficulty you must always face in your simulations is figuring out the relationship between touches per minute (or possession usage) and offensive efficiency. If a player like Adrian Dantley moves to a team where he touches the ball less, does his efficiency improve or does it stay about the same. DeanO in BoP suggest that most of the time there is an inverse relationship between touches (usage) and efficiency. But I would bet that relationship varies a lot from player to player and is very difficult to estimate from existing data.
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PostPosted: Sat Feb 05, 2005 2:08 am    Post subject: Re: Shouldn't possession usage count all potential assists? Reply with quote

Dan Rosenbaum wrote:
Thus, a high percentage shooting PG would decrease his offensive rating by giving lots of assists to his low percentage shooting teammates.

I would argue that in some sense this is already happening because not only is this theoretical point guard (Steve Nash on the '04 Bobcats) not getting the assists he would be getting by passing to better players, he's also taking some associated risk of committing turnovers by throwing these passes that tends to reduce his rating.

But honestly, I'm searching for reasons not to like this because I'm still not ready to make the leap of faith that assists are not particularly valuable. It's going to take some time to wear down the traditional basketball notion of the importance of assists.

I already think that by counting assists equally in the numerator and the denominator of the offensive rating, we're giving assists too little credit.
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PostPosted: Sat Feb 05, 2005 3:22 am    Post subject: Re: Shouldn't possession usage count all potential assists? Reply with quote

Dan Rosenbaum wrote:
Dan Rosenbaum wrote:
If we continued to give the passer one third of the credit for a potential assist, this would result in assists generating more than twice as much possession usage. This would result in point guards rising to the top of possession usage charts, which I think makes sense since they tend to control the ball much more than other players.
HoopStudies wrote:
I don't like to think about possessions this way, but touches, yes. PGs definitely touch the ball a ton, but the frequency with which they impact a final possession does tend to be small. Not universally small by any means. Magic Johnson was way up there. Marbury uses a lot. KJ did. Nash is up at 24% this year, behind Stoudemire.

I definitely think that twice as much "possession" usage would be wrong. 40% of a team's possessions being generated by a point guard just doesn't make sense with a lot of the offense being carried out through the other 4 guys.

I think you are exaggerating a bit here to make a point - although I worry that the exaggeration is serving to obscure the point.


Nope, not exaggerating. I just misunderstood your point. When you said you felt like assists would generate "twice the possession usage," I took it as individual possession usage. And I think you're saying that a factor of a third should go on top of that, so it would be an increase of about 6-7% for point guards on average. Is that right?

Dan Rosenbaum wrote:

HoopStudies wrote:
But the point in the subject is correct -- it would be nice to have potential assists. The framework for individual possessions would be modified, including a term in the denominator and modifying the allocation of credit on it. (As I think I explained in the book, I had to assume about a 70-80% success rate on passes that would be assists. If we find something different, it can be modified.)

I am not sure where you made this assumption. As far as I can tell, the assist part in the numerator of your offensive rating divided by the assist part in the denominator is equal to 1 + 0.5 * (TMFG3M - FG3M) / (TMFGM - FGM). After multiplying by 100, this implies that every assist implicitly gets factored in with an offensive rating of between about 100 and 120. The higher ratings are for teams who make more three pointers. As far as I can tell, this is not very related to a team's true shooting percentage.


The AST part on p 345 subracts off a player's own ability to shoot leaving you with how well the rest of the team shoots. It's not as good as using Roland's numbers, but I've actually plugged Roland's numbers in and typically not seen huge differences. Last year, for instance, when I use refined estimates for Steve Nash from Roland's data, his rating goes from 122 to 121. Marquis Daniels actually went up. (Where do you get that formula you have?)

Or are you saying something different?

Dan Rosenbaum wrote:
Thus, a high percentage shooting PG would decrease his offensive rating by giving lots of assists to his low percentage shooting teammates. His possession usage would go up, but his offensive rating would go down.


This is a concept we want, I agree. It penalizes poor decision makers. Having potential assists would help do this.

Dan Rosenbaum wrote:
When I read through the formulas in BoP, the only difference I see between the assist parts in the numerator and denominator of your offensive rating is a function of the team three pointers made relative to field goals made. I don't see how playing for a poor shooting team affects Jason Kidd at all using your formula.


I'm not sure we're understanding each other. The concept has been that Kidd's teammates shoot better when he's on the floor. The effective shooting percentage that determines the credit they get on the shots he assists on is determined by their shooting (including 3's), not Kidd's. So if Kidd is increasing the shooting percentage of his teammates, he gets relatively more credit for it. If they are shooting worse, he gets relatively less credit. That's the eq of p. 345. As I say, the estimate can be improved upon, but the essence is there. If we get potential assists, the credit for those can be apportioned as well.
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Dan Rosenbaum



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PostPosted: Sat Feb 05, 2005 9:32 am    Post subject: Re: Shouldn't possession usage count all potential assists? Reply with quote

admin wrote:
Dan Rosenbaum wrote:
Thus, a high percentage shooting PG would decrease his offensive rating by giving lots of assists to his low percentage shooting teammates.

I would argue that in some sense this is already happening because not only is this theoretical point guard (Steve Nash on the '04 Bobcats) not getting the assists he would be getting by passing to better players, he's also taking some associated risk of committing turnovers by throwing these passes that tends to reduce his rating.

But honestly, I'm searching for reasons not to like this because I'm still not ready to make the leap of faith that assists are not particularly valuable. It's going to take some time to wear down the traditional basketball notion of the importance of assists.

I already think that by counting assists equally in the numerator and the denominator of the offensive rating, we're giving assists too little credit.

But I think that the true shooting percentage on potential assist shots is higher than the true shooting percentage on non-potential assist shots. If the difference is 10 percentage points (like I think Ed's study suggested), then by mulitiplying potential assists by two times the true shooting percentage for potential assists (in the numerator of the offensive rating), assists will tend to increase offensive ratings for all but really high-percentage shooters. Assists would be factored in with a rating of somewhere between 110 and 130.

Since, according to my reading, DeanO's formula actually factors in assists at a lower offensive rating and he counts assists less when computing possession usage, it appears to me that my formulation would give more, not less, credit to assisters.
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Dan Rosenbaum



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PostPosted: Sat Feb 05, 2005 10:16 am    Post subject: Re: Shouldn't possession usage count all potential assists? Reply with quote

HoopStudies wrote:
Nope, not exaggerating. I just misunderstood your point. When you said you felt like assists would generate "twice the possession usage," I took it as individual possession usage. And I think you're saying that a factor of a third should go on top of that, so it would be an increase of about 6-7% for point guards on average. Is that right?

I was misleading. The "twice the possession usage" is twice compared to a possession usage calculation that also uses the one third multiplier but does not account for potential assists. Since you, in essence, use a one half multiplier, my guess is that my formulation would only count assists a little more heavily than yours does. After factoring in the potential assists, my guess is that compared to your one half multiplier, my formulation uses a multiplier (1/3 * 1/potential assist true shooting percentage) something in the range between 0.53 and 0.61. This should lead to only a small difference from what you get - with the biggest differences coming for point guards on poor shooting teams.

Dan Rosenbaum wrote:
I am not sure where you made this assumption. As far as I can tell, the assist part in the numerator of your offensive rating divided by the assist part in the denominator is equal to 1 + 0.5 * (TMFG3M - FG3M) / (TMFGM - FGM). After multiplying by 100, this implies that every assist implicitly gets factored in with an offensive rating of between about 100 and 120. The higher ratings are for teams who make more three pointers. As far as I can tell, this is not very related to a team's true shooting percentage.
HoopStudies wrote:
The AST part on p 345 subracts off a player's own ability to shoot leaving you with how well the rest of the team shoots. It's not as good as using Roland's numbers, but I've actually plugged Roland's numbers in and typically not seen huge differences. Last year, for instance, when I use refined estimates for Steve Nash from Roland's data, his rating goes from 122 to 121. Marquis Daniels actually went up. (Where do you get that formula you have?)

Or are you saying something different?

Dan Rosenbaum wrote:
Thus, a high percentage shooting PG would decrease his offensive rating by giving lots of assists to his low percentage shooting teammates. His possession usage would go up, but his offensive rating would go down.

This is a concept we want, I agree. It penalizes poor decision makers. Having potential assists would help do this.

Dan Rosenbaum wrote:

When I read through the formulas in BoP, the only difference I see between the assist parts in the numerator and denominator of your offensive rating is a function of the team three pointers made relative to field goals made. I don't see how playing for a poor shooting team affects Jason Kidd at all using your formula.

I'm not sure we're understanding each other. The concept has been that Kidd's teammates shoot better when he's on the floor. The effective shooting percentage that determines the credit they get on the shots he assists on is determined by their shooting (including 3's), not Kidd's. So if Kidd is increasing the shooting percentage of his teammates, he gets relatively more credit for it. If they are shooting worse, he gets relatively less credit. That's the eq of p. 345. As I say, the estimate can be improved upon, but the essence is there. If we get potential assists, the credit for those can be apportioned as well.

According to your formulas on page 345 and 346 of BoP, the assist part of a scoring possession (after factoring in rebounding) can be written as:

scoring possession assist part (after factoring in rebounds) = X * Z,

where X = 0.5 * assist * [(TMPTS-TMFTM) - (PTS-FTM)]/[2*(TMFGA-FGA)]
Z = (1-TMOR/TMScPoss) * TMOR weight * TMPlay%

On page 348 of BoP, the assist part of points produced (after factoring in rebounding) can be writen as:

points produced assist part (after factoring in rebounds) = Y * X * Z,

where X & Z are as described above
Y = 2 * 0.5 * [(TMFGM-FGM) + 0.5 * (TMFG3M-FG3M)]/(TMFGM-FGM)

Y can be simplified to 1 + 0.5 * (TMFG3M-FG3M)/(TMFGM-FGM)

Since the only difference in the assist part in points produced and scoring possessions is Y, then Y is really the factor that determines how assists are factored into the offensive rating. It is mostly just a correction for how many three pointers a team makes.
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HoopStudies



Joined: 30 Dec 2004
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PostPosted: Sat Feb 05, 2005 11:32 am    Post subject: Re: Shouldn't possession usage count all potential assists? Reply with quote

Dan Rosenbaum wrote:
HoopStudies wrote:
Nope, not exaggerating. I just misunderstood your point. When you said you felt like assists would generate "twice the possession usage," I took it as individual possession usage. And I think you're saying that a factor of a third should go on top of that, so it would be an increase of about 6-7% for point guards on average. Is that right?

I was misleading. The "twice the possession usage" is twice compared to a possession usage calculation that also uses the one third multiplier but does not account for potential assists. Since you, in essence, use a one half multiplier, my guess is that my formulation would only count assists a little more heavily than yours does. After factoring in the potential assists, my guess is that compared to your one half multiplier, my formulation uses a multiplier (1/3 * 1/potential assist true shooting percentage) something in the range between 0.53 and 0.61. This should lead to only a small difference from what you get - with the biggest differences coming for point guards on poor shooting teams.



OK. That helps.

Dan Rosenbaum wrote:

According to your formulas on page 345 and 346 of BoP, the assist part of a scoring possession (after factoring in rebounding) can be written as:

scoring possession assist part (after factoring in rebounds) = X * Z,

where X = 0.5 * assist * [(TMPTS-TMFTM) - (PTS-FTM)]/[2*(TMFGA-FGA)]
Z = (1-TMOR/TMScPoss) * TMOR weight * TMPlay%

On page 348 of BoP, the assist part of points produced (after factoring in rebounding) can be writen as:

points produced assist part (after factoring in rebounds) = Y * X * Z,

where X & Z are as described above
Y = 2 * 0.5 * [(TMFGM-FGM) + 0.5 * (TMFG3M-FG3M)]/(TMFGM-FGM)

Y can be simplified to 1 + 0.5 * (TMFG3M-FG3M)/(TMFGM-FGM)

Since the only difference in the assist part in points produced and scoring possessions is Y, then Y is really the factor that determines how assists are factored into the offensive rating. It is mostly just a correction for how many three pointers a team makes.


Almost there, I think. So yes this is a correction to an assistant's teammates' field goal percentage by subtracting off his own ability to make shots. If a player is a better shooter, the ability of his teammates to shoot relative to him goes down and hence less weight on his assists. That sort of thing is useful to have. What you're suggesting and I'm not dismissing is adding in foul shots to this correction.
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