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ryan.
Joined: 22 Mar 2007 Posts: 4
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Posted: Thu Mar 22, 2007 10:48 pm Post subject: Can PER be applied to single game performances? |
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I've yet to see anywhere PER being applied to single game performances. While I understand it's commonly a measure of season totality for a single players effort, I see no reason as to why it couldn't be applied to a single game performance. I don't, however, know how it could be done.
Perhaps multiplying the player's totals in that game by the average amount of games played for league starting fives (or take the easy route and simply multiply by 82) and attribute those numbers to the PER formula? |
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davis21wylie2121
Joined: 13 Oct 2005 Posts: 359 Location: Atlanta, GA
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Posted: Thu Mar 22, 2007 11:24 pm Post subject: |
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For single games, John used to have something called "game score," like the Bill James pitching stat of the same name:
GS = Pts + (0.4*FG) - (0.7*FGA) - (0.4*FTMiss) + (0.7*ORb) + (0.3*DRb) + Stl + (0.7*Ast) + (0.7*Blk) - (0.4*PF) - TO
The scale went like:
50+ is a historic performance.
40-49.9 One of the best games of the season by anyone.
30-39.9 Probably best performance in the NBA that night.
20-29.9 Player of the game.
15-19.9 A very strong effort.
12-14.9 Resonably solid performance.
8-11.9 Average.
5-7.9 Subpar game or did not play many minutes.
0-4.9 Poor game or riding the pine.
Last edited by davis21wylie2121 on Sun Mar 25, 2007 2:53 pm; edited 2 times in total |
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ryan.
Joined: 22 Mar 2007 Posts: 4
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Posted: Thu Mar 22, 2007 11:40 pm Post subject: |
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Interesting. Being relatively new to basketball statistics indepth and not having read any of Hollinger's books yet, I haven't heard of GS. Is it a relatively outdated way of measuring a players single game performance, or still the standard?
I realise this is probably a point not often touched on because single game performances are relatively easy to analyse merely by first-look perception, but I'm working on a little something that would benefit from a particular system. I was looking at how I could incorporate PER to single game performances, if and how that would be relevant and how I could do it.
But if GS is still a standard for this aspect, it will suffice.
Cheers.
The only problem I have with this is that there's no relation to minute production, rather just total production.
Last edited by ryan. on Fri Mar 23, 2007 4:42 am; edited 1 time in total |
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deepak_e
Joined: 26 Apr 2006 Posts: 319
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Posted: Fri Mar 23, 2007 3:23 am Post subject: |
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ryan. wrote: |
The only problem I have with this is that there's no relation to minute production, rather just total production. |
If you're interested on how much a player helped his team win in a given game, why would you adjust for minutes? |
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Analyze This
Joined: 17 May 2005 Posts: 354 Location: Belgium
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Posted: Fri Mar 23, 2007 3:45 am Post subject: Re: Can PER be applied to single game performances? |
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ryan. wrote: | I've yet to see anywhere PER being applied to single game performances. While I understand it's commonly a measure of season totality for a single players effort, I see no reason as to why it couldn't be applied to a single game performance. I don't, however, know how it could be done.
Perhaps multiplying the player's totals in that game by the average amount of games played for league starting fives (or take the easy route and simply multiply by 82) and attribute those numbers to the PER formula? | I use net average from DeanO for single game performances. Buy his book for the details. _________________ Where There's a WilT There's a Way |
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John Beattie
Joined: 26 Jan 2007 Posts: 30 Location: NYC
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ryan.
Joined: 22 Mar 2007 Posts: 4
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Posted: Fri Mar 23, 2007 4:06 am Post subject: |
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Thanks for the replies, I'll check it them out. I was thinking about generic eff stat beforehand.
"If you're interested on how much a player helped his team win in a given game, why would you adjust for minutes?"
Because I think the rate at which he done so is just as important, and should attribute for something. For example, Player A) Notches 54 points, 7 rebounds, 6 assists on 53% FG in 46 minutes. Player B)Notches 54 points, 4 rebounds, 4 assists on 54%FG in only 30 minutes.
There's a difference there that the Hollinger formula doesn't take into account. |
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gabefarkas
Joined: 31 Dec 2004 Posts: 879 Location: Durham, NC
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Posted: Fri Mar 23, 2007 7:37 am Post subject: |
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davis21wylie2121 wrote: | For single games, John used to have something called "game score," like the Bill James pitching stat of the same name:
GS = Pts + (0.4*FG) - (0.7*FGA) - (0.7*FTMiss) + (0.7*ORb) + (0.3*DRb) + Stl + (0.7*Ast) + (0.7*Blk) - (0.4*PF) - TO |
I think the single-game formula is pretty neat, and I actually used it here a while ago to break down a game. |
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Mike G
Joined: 14 Jan 2005 Posts: 1494 Location: Delphi, Indiana
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Posted: Fri Mar 23, 2007 7:52 am Post subject: |
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deepak_e wrote: | ryan. wrote: |
The only problem I have with this is that there's no relation to minute production, rather just total production. |
If you're interested on how much a player helped his team win in a given game, why would you adjust for minutes? |
Can any 'efficiency rate' formula not include '.../minutes' ? _________________ 40% of all statistics are wrong. |
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tHe_pEsTiLeNcE
Joined: 09 Aug 2006 Posts: 92 Location: where you aren't
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Posted: Fri Mar 23, 2007 10:42 am Post subject: |
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davis21wylie2121 wrote: | For single games, John used to have something called "game score," like the Bill James pitching stat of the same name:
GS = Pts + (0.4*FG) - (0.7*FGA) - (0.7*FTMiss) + (0.7*ORb) + (0.3*DRb) + Stl + (0.7*Ast) + (0.7*Blk) - (0.4*PF) - TO
The scale went like:
50+ is a historic performance.
40-49.9 One of the best games of the season by anyone.
30-39.9 Probably best performance in the NBA that night.
20-29.9 Player of the game.
15-19.9 A very strong effort.
12-14.9 Resonably solid performance.
8-11.9 Average.
5-7.9 Subpar game or did not game many minutes.
0-4.9 Poor game or riding the pine. |
If I'm looking at that right, it seems that a made field goal loses you points? Or, more accurately, just gives you 1.7 points instead of two? _________________ I'm so sick I be terminally ill |
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deepak_e
Joined: 26 Apr 2006 Posts: 319
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Posted: Fri Mar 23, 2007 11:36 am Post subject: |
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ryan. wrote: | Thanks for the replies, I'll check it them out. I was thinking about generic eff stat beforehand.
"If you're interested on how much a player helped his team win in a given game, why would you adjust for minutes?"
Because I think the rate at which he done so is just as important, and should attribute for something. For example, Player A) Notches 54 points, 7 rebounds, 6 assists on 53% FG in 46 minutes. Player B)Notches 54 points, 4 rebounds, 4 assists on 54%FG in only 30 minutes.
There's a difference there that the Hollinger formula doesn't take into account. |
There is a difference, I agree. But which player helped his team more? PlayerB's production is more impressive because he did it in fewer minutes, but is he helping his team more than playerA who was able to stay on the court for 16 more minutes? It depends on what the other players on the team are doing, and in particular what their respective substitutes are capable of while they aren't in the game.
Mike G wrote: | deepak_e wrote: | ryan. wrote: |
The only problem I have with this is that there's no relation to minute production, rather just total production. |
If you're interested on how much a player helped his team win in a given game, why would you adjust for minutes? |
Can any 'efficiency rate' formula not include '.../minutes' ? |
I think the per minute adjustment makes sense if you want to assess how a player played while on the court, or make projections on how he'd play in the future when his minutes in unknown. But if you just want to know how much a player helped his team win, does it make sense to look at it per minute?
If player1 scores 30 points in 40 minutes and player2 scores 30 points in 20 minutes (same efficiency), did player2 help his team more than player1? It's not totally clear to me. |
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supersub15
Joined: 21 Sep 2006 Posts: 78
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Posted: Fri Mar 23, 2007 12:57 pm Post subject: |
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Can somebody explain the difference between FG and FGA in that formula? Is FG = FGM? |
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ryan.
Joined: 22 Mar 2007 Posts: 4
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Posted: Fri Mar 23, 2007 1:45 pm Post subject: |
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^Yeah, it is. Usually if you see FT, FG, 3P it means FTM, FGM, 3PM when concerning individual's statistics. All else will have tm (team) or lg (league) infront of them, or A (attempted) after them.
You probably know all of that already, but just in case... |
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John Beattie
Joined: 26 Jan 2007 Posts: 30 Location: NYC
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Posted: Sat Mar 24, 2007 9:10 am Post subject: |
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Is it correct that the game score formula
GS = Pts + (0.4*FG) - (0.7*FGA) - (0.4*FTmiss) + (0.7*ORb) + (0.3*DRb) + Stl + (0.7*Ast) + (0.7*Blk) - (0.4*PF) - TO
is equivalent to
2PM........+1.7 (= +2.0 + 0.4 - 0.7)
3PM........+2.7 (= +3.0 + 0.4 - 0.7)
FTM........+1.0
2Pmiss.....-0.7
3Pmiss.....-0.7
FTmiss.....-0.4
oreb.......+0.7
dreb.......+0.3
ast........+0.7
stl........+1.0
blk........+0.7
to.........-1.0
pf.........-0.4
...as a way of assigning a single exact value to each type of event so as to make the equation easier to visualize, rather than mixing values between points and made shots and attempted shots and misses.
By comparison the nba.com efficiency formula
EFF = ((Points + Rebounds + Assists + Steals + Blocks) - ((Field Goals Att. - Field Goals Made) + (Free Throws Att. - Free Throws Made) + Turnovers))
from that same location
http://www.nba.com/statistics/efficiency.html#LeagueEfficiencyLeaders
comes out equivalent to
2PM........+2.0
3PM........+3.0
FTM........+1.0
2Pmiss.....-1.0
3Pmiss.....-1.0
FTmiss.....-1.0
oreb.......+1.0
dreb.......+1.0
ast........+1.0
stl........+1.0
blk........+1.0
to.........-1.0
pf..........[0]
...is that correct.
Edit: correct FTmiss in the game score formula to be -0.4 instead of -0.7.
Last edited by John Beattie on Fri Jul 13, 2007 2:01 pm; edited 1 time in total |
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asimpkins
Joined: 30 Apr 2006 Posts: 171
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Posted: Sat Mar 24, 2007 9:30 am Post subject: |
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I think it's supposed to be -0.4 for a missed free throw, not -0.7.
(And yes, your reconfiguration looks correct, except for the FTMiss value.) |
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